Crusader Kings 3 is an amazing engine for storytelling. It also makes some really weird stuff happen. From witches, to cannibals, to Henry Cavill look-alikes, here’s the weirdest stuff we’ve found in the game.

Crusader Kings 3 is an amazing engine for storytelling. It also makes some really weird stuff happen. From witches, to cannibals, to Henry Cavill look-alikes, here’s the weirdest stuff we’ve found in the game.

Crusader Kings 3 is a complex strategy role-playing game set in the feudal world, one that lets players indulge in high drama on a massive scale. More importantly: Crusader Kings 3 makes some real weird shit happen.
Paradox Interactives latest grand strategy game has dozens of interwoven systems that all contribute to the fun. The most integral is a reputation system. Every character in the game world and there are thousands of them has an opinion of every other character. But there are also scripted events, which can hijack even the most stable relationships and turn the entire game on its head.
Take the case of a Reddit user named Mackntish. As a regent in Western Africa, their main character was widowed four times in eight years.
My husbands kept dropping dead, Mackntish wrote. There [was] also a long, scripted plot about someone murdering everyone at court; its getting pretty major to the point my vassals literally revolt and had to be put down. It was my twin. All along. Twenty five years of lies. I am literally speechless. Well played CK3, well played.
The rules of succession in the feudal world were absolute, of course, and Crusader Kings 3 dutifully re-creates that model. That means groups of children can inherit entire kingdoms.
So, my spare time atm is devoted a bit to Crusader Kings 3 these days. What am I doing? Well! Obviously. Taking over Europe as a bunch of kids from the Faeroe Islands. #CK3pic.twitter.com/8HgEyG3bV3
Bering (@Beringline) September 3, 2020
As a result, territories can be split apart by internecine wars waged between minors.
My petty King became possessed and then died suddenly of a seizure, wrote Crusader Kings 3 player and Valve artist Jane Ng on Twitter, leaving his adult Irrational lackey son and 5 little kids. It being partial succession means the realm split up so 38yo lackey (aka, me now) INSTANTLY just went to war with all his 5 year old siblings. Of course, once the wars were won, it came out that her characters heir was the illegitimate child of his queen and a member of his council. That left her looking for other potential partners to seduce and, somehow, solidify her bloodline.
Stress also plays a big role in the game, and leaders who are really up against it can suffer debilitating breaks with reality. Other outcomes of stress include death, and family tragedies can be particularly stressful. For Reddit user temotodochi, that led to an unfortunate cascade of stress-related mortality.
I had quite the family of 25 kids, temotodochi wrote, noting they were mostly all adults. They all died within a week because one battle where too many of them were commanders went quite badly and they ended up dead. That in turn killed a sibling from stress and the chain reaction began. All of them died. Every single one. Of stress.
In addition to scripted events and stress mechanics, hidden inside Crusader Kings 3 are a few character traits that seem like Easter eggs. You can be a witch, for instance, and create an entire coven within your family. Or just keep it to yourself.
Create enough witches and you can trigger a Grand Rite event, which will give your character supernatural powers. Notably, the Grand Rite is bugged at the moment. You can currently only get it to trigger in the debug mode or with a mod. But be cautious, because if someone finds out you have witch powers, youll likely be burned at the stake.
Theres also cannibalism. Because why not? Theres not all that much benefit to it, but it can help to enhance the role-playing aspect of the game. Reddit user Zak7062, for instance, went on a holy crusade against the Pope … and then ate him.
Other traits serve to work against the player. Its almost as if, at times, the characters themselves get to have their own opinion of how things are going.
For instance, Reddit user urmumxddd went on a tear through the games Piety ladder. They earned the right to be called a Religious Icon after accumulating 2,500 piety, a feat that likely took dozens of hours across multiple generations. That allowed them the opportunity to consecrate their bloodline, literally making them a divine ruler.
But since their character had the trait called Content, they werent able to. Not content as in video or written content you might find on the internet. Theyre simply … content. Peaceful. So chill that they just didnt feel the need to go the extra mile to perform the final rites and consecrate their bloodline. Theyre just fine, thank you.
Finally, Crusader Kings 3 boasts a sophisticated set of character models. It allows for inherited traits that can boost skills, but also blends together parents physical characteristics in their offspring. That can lead to beautiful results, like a mustachioed Henry Cavill look-alike.
But those same mechanisms can also reveal … lets call them intimate transgressions.

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